Gaea
Semi-AutonomousNode-based terrain design tool with erosion simulation and game engine export.
About
Gaea by QuadSpinner is a terrain generation tool with physically accurate erosion, procedural sculpting, and ecosystem design. Exports heightmaps, splatmaps, and masks to Unity, Unreal, and other engines. Perpetual license with no subscription.
Agentic Level: Semi-Autonomous
AI does most of the work; human reviews and refines output.
Procedural graphs auto-generate terrain from parameters. Human designs erosion/sculpting pipeline and art-directs results.
Engine Support
Unity Unreal Godot Engine Agnostic
Pricing
Freemium Community Edition free (1K export cap), Indie $99, Professional $199, Enterprise $299
Game Dev Workflows
Tags
Listed in Procedural Generation
Last updated: 2026-03-02