MapMagic 2

Semi-Autonomous

Node-based infinite terrain generator for Unity with runtime streaming and biomes.

About

MapMagic 2 is a node-based Unity plugin that procedurally generates infinite terrain as players move. Supports multi-threaded generation, biomes, object scattering, and splines. Generates terrain piece-by-piece for open-world games without loading everything at once.

Agentic Level: Semi-Autonomous

AI does most of the work; human reviews and refines output.

Procedurally generates infinite terrain at runtime from node graphs. Human designs generation rules and biome parameters.

Engine Support

Unity

Pricing

Freemium Core free on Asset Store, Objects module $45, Bundle with all modules available

Game Dev Workflows

Tags

Listed in Procedural Generation

Last updated: 2026-03-02